207 lines
6.3 KiB
C++
207 lines
6.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Denis Shienkov <denis.shienkov@gmail.com>
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** Copyright (C) 2012 Laszlo Papp <lpapp@kde.org>
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtSerialPort module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include "console.h"
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#include "settingsdialog.h"
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#include <QMessageBox>
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#include <QLabel>
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#include <QtSerialPort/QSerialPort>
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#include <DWKeyboard/KeyboardGlobal.h>
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//! [0]
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MainWindow::MainWindow(QWidget *parent) :
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QMainWindow(parent),
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ui(new Ui::MainWindow)
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{
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//! [0]
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ui->setupUi(this);
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console = new Console;
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console->setEnabled(false);
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setCentralWidget(console);
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GlobalInit();
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console->installEventFilter(this);
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console->viewport()->installEventFilter(this);
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//! [1]
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serial = new QSerialPort(this);
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//! [1]
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settings = new SettingsDialog;
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ui->actionConnect->setEnabled(true);
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ui->actionDisconnect->setEnabled(false);
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ui->actionQuit->setEnabled(true);
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ui->actionConfigure->setEnabled(true);
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status = new QLabel;
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ui->statusBar->addWidget(status);
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initActionsConnections();
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connect(serial, static_cast<void (QSerialPort::*)(QSerialPort::SerialPortError)>(&QSerialPort::error),
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this, &MainWindow::handleError);
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//! [2]
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connect(serial, &QSerialPort::readyRead, this, &MainWindow::readData);
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//! [2]
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connect(console, &Console::getData, this, &MainWindow::writeData);
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//! [3]
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}
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//! [3]
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MainWindow::~MainWindow()
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{
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delete settings;
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delete ui;
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}
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bool MainWindow::eventFilter(QObject *watched, QEvent *event)
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{
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static bool mFocusIn = false;
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if (event->type()==QEvent::FocusIn)
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{
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mFocusIn = true;
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}
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else if (event->type()==QEvent::FocusOut)
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{
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PlatformInputContextBase->FocusOut(watched);
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mFocusIn = false;
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}
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if (mFocusIn && event->type() == QEvent::MouseButtonPress) {
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QMouseEvent *e = (QMouseEvent *)event;
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PlatformInputContextBase->FocusIn(watched, e->globalPos());
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}
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return QMainWindow::eventFilter(watched,event);
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}
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//! [4]
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void MainWindow::openSerialPort()
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{
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SettingsDialog::Settings p = settings->settings();
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serial->setPortName(p.name);
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serial->setBaudRate(p.baudRate);
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serial->setDataBits(p.dataBits);
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serial->setParity(p.parity);
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serial->setStopBits(p.stopBits);
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serial->setFlowControl(p.flowControl);
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if (serial->open(QIODevice::ReadWrite)) {
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console->setEnabled(true);
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console->setLocalEchoEnabled(p.localEchoEnabled);
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ui->actionConnect->setEnabled(false);
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ui->actionDisconnect->setEnabled(true);
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ui->actionConfigure->setEnabled(false);
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showStatusMessage(tr("Connected to %1 : %2, %3, %4, %5, %6")
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.arg(p.name).arg(p.stringBaudRate).arg(p.stringDataBits)
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.arg(p.stringParity).arg(p.stringStopBits).arg(p.stringFlowControl));
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} else {
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QMessageBox::critical(this, tr("Error"), serial->errorString());
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showStatusMessage(tr("Open error"));
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}
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}
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//! [4]
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//! [5]
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void MainWindow::closeSerialPort()
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{
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if (serial->isOpen())
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serial->close();
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console->setEnabled(false);
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ui->actionConnect->setEnabled(true);
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ui->actionDisconnect->setEnabled(false);
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ui->actionConfigure->setEnabled(true);
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showStatusMessage(tr("Disconnected"));
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}
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//! [5]
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void MainWindow::about()
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{
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QMessageBox::about(this, tr("About Simple Terminal"),
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tr("The <b>Simple Terminal</b> example demonstrates how to "
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"use the Qt Serial Port module in modern GUI applications "
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"using Qt, with a menu bar, toolbars, and a status bar."));
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}
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//! [6]
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void MainWindow::writeData(const QByteArray &data)
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{
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serial->write(data);
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}
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//! [6]
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//! [7]
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void MainWindow::readData()
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{
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QByteArray data = serial->readAll();
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console->putData(data);
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}
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//! [7]
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//! [8]
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void MainWindow::handleError(QSerialPort::SerialPortError error)
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{
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if (error == QSerialPort::ResourceError) {
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QMessageBox::critical(this, tr("Critical Error"), serial->errorString());
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closeSerialPort();
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}
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}
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//! [8]
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void MainWindow::initActionsConnections()
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{
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connect(ui->actionConnect, &QAction::triggered, this, &MainWindow::openSerialPort);
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connect(ui->actionDisconnect, &QAction::triggered, this, &MainWindow::closeSerialPort);
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connect(ui->actionQuit, &QAction::triggered, this, &MainWindow::close);
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connect(ui->actionConfigure, &QAction::triggered, settings, &MainWindow::show);
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connect(ui->actionClear, &QAction::triggered, console, &Console::clear);
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connect(ui->actionAbout, &QAction::triggered, this, &MainWindow::about);
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connect(ui->actionAboutQt, &QAction::triggered, qApp, &QApplication::aboutQt);
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connect(ui->actionExit, &QAction::triggered, this, [=](){
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close();
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});
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}
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void MainWindow::showStatusMessage(const QString &message)
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{
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status->setText(message);
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}
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