103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef PLATFORMINPUTCONTEXT_H
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#define PLATFORMINPUTCONTEXT_H
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#include "dwkeyboard_global.h"
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#include <qevent.h>
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#include <QPointer>
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#include <QLocale>
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namespace QtVirtualKeyboard {
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class InputContext;
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class AbstractInputPanel;
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class DWKEYBOARDSHARED_EXPORT PlatformInputContext : public QObject
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{
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Q_OBJECT
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public:
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explicit PlatformInputContext();
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~PlatformInputContext();
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virtual bool isValid() const;
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virtual void reset();
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virtual void commit();
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virtual void update(Qt::InputMethodQueries queries);
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virtual QRectF keyboardRect() const;
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virtual bool isAnimating() const;
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virtual void showInputPanel();
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virtual void hideInputPanel();
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virtual bool isInputPanelVisible() const;
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virtual QLocale locale() const;
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void setLocale(QLocale locale);
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virtual Qt::LayoutDirection inputDirection() const;
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void setInputDirection(Qt::LayoutDirection direction);
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QObject *focusObject();
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virtual void setFocusObject(QObject *object);
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InputContext *inputContext() const;
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virtual bool eventFilter(QObject *object, QEvent *event);
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signals:
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void focusObjectChanged();
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protected:
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void sendEvent(QEvent *event);
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void sendKeyEvent(QKeyEvent *event);
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QVariant inputMethodQuery(Qt::InputMethodQuery query);
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void setInputContext(InputContext *context);
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public slots:
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void FocusIn(QObject* obj, QPoint pos);
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void FocusOut(QObject* obj);
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private slots:
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void keyboardRectangleChanged();
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void updateInputPanelVisible();
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bool virtualKeyPress(Qt::Key key, const QString &text, Qt::KeyboardModifiers modifiers, bool isAutoRepeat);// 控件点击
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bool virtualKeyRelease(Qt::Key key, const QString &text, Qt::KeyboardModifiers modifiers);// 控件点击
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private:
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friend class InputContext;
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QPointer<InputContext> m_inputContext;
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QPointer<AbstractInputPanel> m_inputPanel;
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QPointer<QObject> m_focusObject;
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QLocale m_locale;
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Qt::LayoutDirection m_inputDirection;
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QEvent *m_filterEvent;
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bool m_visible;
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QPoint m_show_pos;
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};
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} // namespace QtVirtualKeyboard
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#endif
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